dicewars
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Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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L
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M
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N
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P
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S
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T
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V
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W
A
Area (class in dicewars.grid)
area (dicewars.grid.Cell attribute)
AREA_MAX_NUM_DICE (dicewars.game.Game attribute)
(dicewars.match.Match attribute)
area_num_dice (dicewars.match.Supply attribute)
area_num_dice() (dicewars.game.Game property)
(dicewars.match.Match property)
area_players() (dicewars.match.Match property)
area_seats() (dicewars.game.Game property)
areas (dicewars.match.Supply attribute)
areas() (dicewars.grid.Grid property)
Attack (class in dicewars.match)
attack() (dicewars.match.Match method)
B
bbox (dicewars.grid.Area attribute)
(dicewars.grid.Cell attribute)
border (dicewars.grid.Area attribute)
(dicewars.grid.Cell attribute)
C
Cell (class in dicewars.grid)
cells (dicewars.grid.Area attribute)
cells() (dicewars.grid.Grid property)
center (dicewars.grid.Area attribute)
D
DEFAULT_GRID_HEIGHT (dicewars.grid.Grid attribute)
DEFAULT_GRID_WIDTH (dicewars.grid.Grid attribute)
DEFAULT_MAX_NUM_AREAS (dicewars.grid.Grid attribute)
DEFAULT_MIN_AREA_SIZE (dicewars.grid.Grid attribute)
DEFAULT_NUM_SEATS (dicewars.game.Game attribute)
DefaultPlayer (class in dicewars.player)
dice (dicewars.match.Supply attribute)
dicewars
module
dicewars.game
module
dicewars.grid
module
dicewars.match
module
dicewars.player
module
dicewars.util
module
dump() (dicewars.grid.Grid method)
E
end_turn() (dicewars.match.Match method)
F
from_area (dicewars.match.Attack attribute)
from_area() (dicewars.match.Match property)
from_area_num_dice (dicewars.match.Attack attribute)
from_dice (dicewars.match.Attack attribute)
from_player (dicewars.match.Attack attribute)
from_player_max_size (dicewars.match.Attack attribute)
from_player_num_areas (dicewars.match.Attack attribute)
from_player_num_dice (dicewars.match.Attack attribute)
from_sum_dice (dicewars.match.Attack attribute)
G
Game (class in dicewars.game)
game() (dicewars.match.Match property)
get_attack_areas() (dicewars.player.DefaultPlayer method)
(dicewars.player.PassivePlayer method)
(dicewars.player.Player method)
get_player_max_size() (in module dicewars.util)
Grid (class in dicewars.grid)
grid() (dicewars.game.Game property)
grid_size() (dicewars.grid.Grid property)
grid_x (dicewars.grid.Cell attribute)
grid_y (dicewars.grid.Cell attribute)
H
history() (dicewars.match.Match property)
I
idx (dicewars.grid.Area attribute)
(dicewars.grid.Cell attribute)
L
last_attack() (dicewars.match.Match property)
last_supply() (dicewars.match.Match property)
M
map_size() (dicewars.grid.Grid property)
Match (class in dicewars.match)
module
dicewars
dicewars.game
dicewars.grid
dicewars.match
dicewars.player
dicewars.util
N
neighbors (dicewars.grid.Area attribute)
num_seats() (dicewars.game.Game property)
num_steps() (dicewars.match.Match property)
P
PassivePlayer (class in dicewars.player)
pick_grid_area() (in module dicewars.util)
pick_grid_cell() (in module dicewars.util)
Player (class in dicewars.player)
player (dicewars.match.Supply attribute)
player() (dicewars.match.Match property)
player_areas() (dicewars.match.Match property)
PLAYER_MAX_NUM_STOCK (dicewars.match.Match attribute)
player_max_size() (dicewars.match.Match property)
player_num_areas() (dicewars.match.Match property)
player_num_dice() (dicewars.match.Match property)
player_num_stock (dicewars.match.Supply attribute)
player_num_stock() (dicewars.match.Match property)
point_in_grid_area() (in module dicewars.util)
point_in_grid_cell() (in module dicewars.util)
S
seat() (dicewars.match.Match property)
seat_areas() (dicewars.game.Game property)
seat_max_size() (dicewars.game.Game property)
seat_num_areas() (dicewars.game.Game property)
seat_num_dice() (dicewars.game.Game property)
seat_order() (dicewars.game.Game property)
set_from_area() (dicewars.match.Match method)
set_to_area() (dicewars.match.Match method)
State (class in dicewars.match)
state() (dicewars.match.Match property)
step (dicewars.match.Attack attribute)
(dicewars.match.Supply attribute)
sum_dice (dicewars.match.Supply attribute)
Supply (class in dicewars.match)
T
to_area (dicewars.match.Attack attribute)
to_area() (dicewars.match.Match property)
to_area_num_dice (dicewars.match.Attack attribute)
to_dice (dicewars.match.Attack attribute)
to_player (dicewars.match.Attack attribute)
to_player_max_size (dicewars.match.Attack attribute)
to_player_num_areas (dicewars.match.Attack attribute)
to_player_num_dice (dicewars.match.Attack attribute)
to_sum_dice (dicewars.match.Attack attribute)
V
victory (dicewars.match.Attack attribute)
W
winner() (dicewars.match.Match property)